Posts tagged with ‘nintendo

"Vantage", LEGO Game Boy Advance Transformer by Baron von Brunk. Check out the tutorial on Instructables to build your own!

At last, the next LEGOformer in my most popular series — Vantage, a powerful robot that transforms into a Nintendo Game Boy Advance, armed with battery blasters and parody “Boom” automatic shotgun! With a basic design much akin to my Game Boy robot Domaster, along with a refined transformation cycle similar to that of my Game Gear robot Gearhead, this new figure is very sturdy and well-articulated. My previous LEGOformers were built “organically”, as in I’d compile a ton of relevant pieces and build the robot via trial and error — whilst this particular one was my first to be almost entirely designed on the computer with LEGO Digital Designer before being physically built and tested. That being said, the 3D instructional guide was released simultaneously. What was the most challenging part? That Boom shotgun: I spent several days trying to make one that looks like an actual gun as well as having the ability to be held by the robot as a weapon. I chose Doom since that was my favorite GBA game I played in high school back in 2002. My second favorite GBA game was Namco Museum!

-Baron von Brunk

Mario Kart 8 trailer shows off some new anti-gravity tracks, but is otherwise the same as almost every other Mario Kart game

I mean, don’t get me wrong, it’s probably pretty fun, and there seems to be a much bigger variety of tracks and some new weapons and some new characters, but it’s pretty much Mario Kart.

Nintendo talks flexible gaming price structure, open to possibility of smartphone/tablet games

The once mighty Nintendo, is for lack of a better term, is kinda circling the drain. Sales of the Wii U have been awful and every day, a kid picks an iOS or Android device over a Nintendo 2DS or 3DS. They’ve got to do something, and fast. So in a meeting with investors earlier this week, Nintendo laid out a bunch of new ideas, the two big ones being a new flex pricing structure, where the more games you buy, the bigger discounts you receive on future Nintendo games, and secondly (finally!), an openness to the possibility of allowing Nintendo characters in games for mobile devices. 

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"Press Start", a three-hour collection of every single NES title screen

Nintendo’s weird vision for a possible Legend of Zelda movie

No one at Nintendo is saying that there’s ever going to be a Legend of Zelda movie, certainly not after the shitball that was the Super Mario Bros movie, But if for some reason, they did greenlight a Zelda movie, Nintendo’s Eiji Aonuma has a weird, very Nintendo-like gimmicky vision of what it would look like.

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Hiroshi Yamauchi, head of Nintendo for over 50 years, loses his last life at age 85

The legendary Hiroshi Yamauchi, the man who led Nintendo from a maker of playing cards to the world’s most recognizable video game console company over the course of 50 years, died today at the age of 85. Yamauchi was company president from 1949 to 2002. He engineered Nintendo’s global growth, including developing the early Family Computer consoles and Game Boy portables.

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