Microsoft is already working on the next generation of Kinect, a device they say will be so accurate it will be able to read lips, detect player emotions and determine which direction players are facing. It’s expected that the Kinect 2 will come bundled with future Xbox consoles.
Real-life seeing eye dogs are pretty reliable and work pretty well, so why create a robotic seeing eye dog? I don’t know. Maybe you need a seeing eye dog on Mars or in a dangerous war zone or if you have the need for a seeing eye dog through a cloud of noxious chemicals or something. In any case, NSK is working on such a robotic seeing eye dog with the help of Kinect technology.
As I try to keep up with the tsunami of news coming out of E3 every day, I have to pick and choose what to cover when, and this becomes a highly subjective process— so I pick games that I know or I like or that are popular. And I fucking love Fruit Ninja, right now only available on iOS. But yesterday, it was announced that Fruit Ninja is coming to Kinect, and I can only be thankful that I don’t have a Kinect, because I’m pretty sure this would only lead to me breaking bones and furniture as I flail around the living room.
There’s been tons of neat Kinect hacks in the past several months, and 3D printing has been the cool maker’s tool of choice as it’s become more affordable. And now one project is making tiny 3D printed people using information from a hacked Kinect.
Creating a gigantic monument to yourself in Minecraft just got a hell of a lot easier, with a hell of a lot less actual mining with a Kinect hack that takes color and depth information and translates it into a massive 3D Minecraft sculpture.
Nathan Viniconis has figured out a way to take the depth and colour data Kinect is able to pick up from a 3D space and get Minecraft to work out not only how to recreate the image as a collection of the game’s trademark tiles, but even take a stab at getting the right coloured elements to match the colours in the image.
You can read the very detailed instructions on how this works here