It seems like Gearbox software has a knack for taking vaporware games and turning them into reality. First with Duke Nukem Forever, and now with the ridiculously long developed Aliens: Colonial Marines. Duke Nukem Forever was widely considered a giant flop, which made lots of people pretty skeptical when they took over this property. Now that it’s out, how did they do? Is it a great entry in the Aliens mythos, or should it have stayed in development hell?
Borderlands 2, the sequel to the sleeper hit of 2009 is out now, and it has quite the hype to live up to. Promised to be bigger and better in almost every aspect from the original, the hype machine has been in full swing over the past few months. The original boasted quite a few original aspects and some pretty unique game mechanics, and improving on them would be quite a task. So how did Gearbox do? Does it live up to the insane hype, or is it another disappointment that doesn’t quite live up to expectation?
The Simpsons: Tapped Out is the latest Simpsons branded mobile game for iOS and Android, published by EA. It’s a fun, colorful and funny game with a huge cast of Simpsons characters and it’s full of Groening wit and humor. This city sim game has a lot going for it, but even with its polish and cleverness, it does definitely have its drawbacks.
Epic Games released its latest game, Infinity Blade, to the iOS platform earlier this month to much fanfare, but does the game stand up to all the hype? I had a chance to sit down with Infinity Blade over my Christmas vacation to give it the old IHC game reviews once-over. But I’ve got to admit that while there’s much to be impressed with in Infinity Blade, there’s an equal amount to be not so impressed with.