If you were wondering might happen to that massive legendary cache of unopened E.T. game cartridges for the Atari 2600… apparently you’ll have the chance to own one via the New Mexico Museum of Space History. First they’re all going to need to be appraised and curated, but yes at some point, you can own a copy of game that was so bad, Atari filled a landfill full of unsold copies in the New Mexico desert hoping they would never be found.
Near the end of the grand run of the Atari 2600, it was rumored that Atari lost so much money producing so many E.T. game cartridges, anticipating a huge hit that turned out to be an enormous flop, that they buried thousands of boxes of unopened E.T. games somewhere out in the desert of the American southwest. For decades and decades, this seemed to possibly just be an urban legend… but today, it was announced that the legendary cache of Atari 2600 games was uncovered in New Mexico after the excavation of a landfill.
Way way way before every video game had some sort of achievement system, Activision was well ahead of the curve with their Activision patches. If you took a picture of your TV screen and sent it to Activision, they would send you a physical patch for each achievement.
Atari was one of the first big video game consoles to start invading living rooms in the 1980s, and even after they stopped making consoles, they continued to make and publish popular games. But that isn’t enough, as this week Atari US filed for chapter 11 bankruptcy protection to allow the company to try and restructure to avoid going down the tubes all together.
In the early 1980s, before Nintendo became a household word around the world, there were two major players in the brand new realm of home computer video games— Commodore and Atari. And Jack Tramiel was essential for both. The tech pioneer, the founder of Commodore and former owner of Atari died yesterday at the age of 83, but hopefully his impact on the evolution of video games will never be forgotten.
It’s pretty much standard around the world that high school (or the equivalent thereof) is four years. It’s just seems like a good number of years to learn the things that teenagers need to know before they go off to college or the real world. But Atari founder Nolan Bushnell thinks that cloud computing could reduce that to one year.
Ben Heck was approached by Atari to build something promotional for the game company, so to celebrate both Atari’s past and its present, he took the guts of an Xbox 360 and put them in a portable case built in the late 70s style of an Atari 2600.