Cloud Assassin
I love a good game of liveaction Assassin, trying to kill your friends in creative ways is always a good time. The problem is that one person has to arbitrate the murders, and assign targets, and sort out rules, and it’s probably not a really good time for that person.
The new Cloud Assassin smartphone game makes the dorm (and boring workplace) game mobile and accessible. Playerscan challenge and invite players by phone number, and map their last known locations. In an awesome cyberpunk move, completely unimagined in my college water-pistol and rubber-snake assassin games, checking another player’s last known location also reveals your own. You make your kill by snapping a photo of your target’s back, and uploading it. And, yes, there’s a space for text-based trashtalking.
Ah, technology. Changing how we pretend to off our friends. Isn’t it great?
Cloud Assassin was developed at TechCrunch Disrupt’s Hackathon, by Brandon Williams, Joe Lallouz and Aaron Henshaw. It was demoed at NYGaming the other night on iOs, but the final game wil be available on both iPhone and Android.
Yeah, I said ‘final version’, unfortunately Cloud Assassin is still in development. On the current signup page for Cloud Assassin, if you can get three friends to sign up, you can get into the beta. It’s not too bad because I’d want to invite my friends anyway, but forced invites are my least-favorite part of social games.
Can’t wait to see if the Cloud Assassin really does take the planning and organization out of classic real-world Assassin.
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