Wii U will store game saves and profiles in the cloud

Xbox 360 and PS3 already have saved games and gamer profiles saved to the cloud, and when Nintendo launches the Wii U, it will finally come with such a feature. Congrats, Nintendo on being with the times.
A new tidbit from Wii U Daily suggests Nintendo will follow suit by dishing out 512MB of online storage to each Nintendo Network profile. Wii U Daily says Mozy, Inc, an online backup solutions company will be behind Nintendo’s cloud storage service.
The feature will reportedly roll out in 2013. The Wii U, as you probably know is still on track to arrive this holiday season.
There’s also no word on whether the feature will cost extra for Wii U owners. Sony and Microsoft both offer their cloud storage as part of their respective PlayStation Plus and Xbox Live Gold paid online services. Nintendo could follow suit.
From the early unveil of the Wii U at last year’s E3, Nintendo’s been working hard to let everybody know that it will finally embrace online in a big way with Wii U. Nintendo has a lot of catching up to do to what the Xbox 360 and PS3 have already achieved.
But will the Wii U finally bring achievements? Nintendo has said they didn’t want achievements because they feel it “dictates how people play the game”, but players love them and it greatly expands replay value.
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